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AI Insights · Timothy · July 2022

Top 5 Puzzle Games Performance in Ecuador Q2 2022

Explore the performance trends of the top 5 puzzle games in Ecuador during Q2 2022, including downloads, revenue, and active users.

Top 5 Puzzle Games Performance in Ecuador Q2 2022

In Q2 2022, the top 5 puzzle games in Ecuador displayed varying trends in downloads, revenue, and active users. The data from Sensor Tower provides an insightful look into the performance of these games on a unified platform.

June’s Journey: Hidden Objects saw its weekly revenue peak at $546 in early May, followed by a decline, ending the quarter at $318. Weekly downloads were highest at 1.3K in the first week of May, but dropped significantly to around 200 by the end of June. Active users started at 10.4K in late March, dipped to 7.2K mid-June, and recovered to 8.4K by the end of the quarter.

Angry Birds 2 experienced consistent weekly revenue, peaking at $295 in early June before settling at $177 by the end of June. Weekly downloads remained relatively stable, ranging from 4.6K to 6.6K throughout the quarter. Active users increased from 27.6K at the start to 28K by the end of June, with minor fluctuations in between.

Kahoot! Play & Create Quizzes demonstrated a notable rise in weekly revenue, reaching $304 in early May and stabilizing around $177 by late June. Downloads increased steadily, peaking at 2.5K in mid-June. Active users showed a positive trend, starting at 13K in late March and climbing to 15.1K by mid-June, before slightly declining to 14K at the end of the quarter.

Party Roulette: Group games had a steady performance in weekly revenue, hovering around $130 to $214 throughout the quarter. Downloads were consistent, with a slight peak of 823 in mid-May. Active users saw an increase from 7.4K in late March to 8.7K by mid-June, ending the quarter at 8.5K.

Angry Birds Friends saw its weekly revenue fluctuate, peaking at $205 in early May and closing the quarter at $165. Downloads showed a slight increase towards the end of June, reaching 4.4K. Active users declined from 21.8K in late March to 13.3K mid-June, before recovering to 15.3K by the end of the quarter.

These insights provide a comprehensive overview of the puzzle game market in Ecuador. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022